WebSockets -> WebSocket
This is the correct name of the protocol, usage of the word "WebSockets" should be limited.
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@@ -1108,7 +1108,7 @@ g_ctx;
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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// HTTP/S and WS/S require significantly different handling. While for HTTP we
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// can just use the cURL easy interface, with WebSockets it gets a bit more
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// can just use the cURL easy interface, with WebSocket it gets a bit more
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// complicated and we implement it all by ourselves.
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//
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// Luckily on a higher level the application doesn't need to bother itself with
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@@ -1404,12 +1404,12 @@ on_config_attribute_change (struct config_item *item)
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}
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}
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// --- WebSockets backend ------------------------------------------------------
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// --- WebSocket backend -------------------------------------------------------
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enum ws_handler_state
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{
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WS_HANDLER_CONNECTING, ///< Parsing HTTP
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WS_HANDLER_OPEN, ///< Parsing WebSockets frames
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WS_HANDLER_OPEN, ///< Parsing WebSocket frames
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WS_HANDLER_CLOSING, ///< Closing the connection
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WS_HANDLER_CLOSED ///< Dead
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};
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@@ -1442,7 +1442,7 @@ struct ws_context
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SSL_CTX *ssl_ctx; ///< SSL context
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SSL *ssl; ///< SSL connection
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// WebSockets protocol handling:
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// WebSocket protocol handling:
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enum ws_handler_state state; ///< State
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char *key; ///< Key for the current handshake
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