Přemysl Janouch
3e42402e2b
More of a real application and just needs pictures in order to bring the parts I have so far all together.
539 lines
13 KiB
Go
539 lines
13 KiB
Go
// This is an amalgamation of xgb-xrender.go and xgb-keys.go and more of a demo,
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// some comments have been stripped.
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package main
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import (
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"github.com/BurntSushi/xgb"
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"github.com/BurntSushi/xgb/render"
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"github.com/BurntSushi/xgb/xproto"
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"github.com/golang/freetype"
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"github.com/golang/freetype/truetype"
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"golang.org/x/image/font"
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"golang.org/x/image/font/gofont/goregular"
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"golang.org/x/image/math/fixed"
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"image"
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"image/draw"
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"io/ioutil"
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"log"
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"os"
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"strings"
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)
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func glyphListBytes(buf []byte, runes []rune, size int) int {
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b := 0
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for _, r := range runes {
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switch size {
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default:
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buf[b] = byte(r)
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b += 1
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case 2:
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xgb.Put16(buf[b:], uint16(r))
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b += 2
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case 4:
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xgb.Put32(buf[b:], uint32(r))
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b += 4
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}
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}
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return xgb.Pad(b)
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}
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// When the len is 255, a GLYPHABLE follows, otherwise a list of CARD8/16/32.
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func glyphEltHeaderBytes(buf []byte, len byte, deltaX, deltaY int16) int {
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b := 0
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buf[b] = len
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b += 4
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xgb.Put16(buf[b:], uint16(deltaX))
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b += 2
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xgb.Put16(buf[b:], uint16(deltaY))
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b += 2
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return xgb.Pad(b)
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}
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type xgbCookie interface{ Check() error }
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// compositeString makes an appropriate render.CompositeGlyphs request,
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// assuming that glyphs equal Unicode codepoints.
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func compositeString(c *xgb.Conn, op byte, src, dst render.Picture,
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maskFormat render.Pictformat, glyphset render.Glyphset, srcX, srcY int16,
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destX, destY int16, text string) xgbCookie {
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runes := []rune(text)
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var highest rune
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for _, r := range runes {
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if r > highest {
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highest = r
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}
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}
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size := 1
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switch {
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case highest > 1<<16:
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size = 4
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case highest > 1<<8:
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size = 2
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}
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// They gave up on the XCB protocol API and we need to serialize explicitly.
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// To spare us from caring about the padding, use the largest number lesser
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// than 255 that is divisible by 4 (for size 2 and 4 the requirements are
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// less strict but this works in the general case).
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const maxPerChunk = 252
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buf := make([]byte, (len(runes)+maxPerChunk-1)/maxPerChunk*8+len(runes)*size)
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b := 0
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for len(runes) > maxPerChunk {
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b += glyphEltHeaderBytes(buf[b:], maxPerChunk, 0, 0)
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b += glyphListBytes(buf[b:], runes[:maxPerChunk], size)
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runes = runes[maxPerChunk:]
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}
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if len(runes) > 0 {
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b += glyphEltHeaderBytes(buf[b:], byte(len(runes)), destX, destY)
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b += glyphListBytes(buf[b:], runes, size)
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}
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switch size {
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default:
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return render.CompositeGlyphs8(c, op, src, dst, maskFormat, glyphset,
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srcX, srcY, buf)
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case 2:
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return render.CompositeGlyphs16(c, op, src, dst, maskFormat, glyphset,
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srcX, srcY, buf)
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case 4:
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return render.CompositeGlyphs32(c, op, src, dst, maskFormat, glyphset,
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srcX, srcY, buf)
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}
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}
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type textRenderer struct {
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f *truetype.Font
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opts *truetype.Options
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face font.Face
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bounds fixed.Rectangle26_6 // outer bounds for all the font's glyph
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buf *image.RGBA // rendering buffer
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X *xgb.Conn
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gsid render.Glyphset
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loaded map[rune]bool
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}
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func newTextRenderer(X *xgb.Conn, ttf []byte, opts *truetype.Options) (
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*textRenderer, error) {
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pformats, err := render.QueryPictFormats(X).Reply()
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if err != nil {
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return nil, err
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}
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// We use RGBA here just so that lines are padded to 32 bits.
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// Since there's no subpixel antialiasing and alpha is premultiplied,
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// it doesn't even mater that RGBA is interpreted as ARGB or BGRA.
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var rgbFormat render.Pictformat
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for _, pf := range pformats.Formats {
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if pf.Depth == 32 && pf.Direct.AlphaMask != 0 {
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rgbFormat = pf.Id
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break
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}
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}
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tr := &textRenderer{opts: opts, X: X, loaded: make(map[rune]bool)}
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if tr.f, err = freetype.ParseFont(goregular.TTF); err != nil {
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return nil, err
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}
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tr.face = truetype.NewFace(tr.f, opts)
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tr.bounds = tr.f.Bounds(fixed.Int26_6(opts.Size * float64(opts.DPI) *
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(64.0 / 72.0)))
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if tr.gsid, err = render.NewGlyphsetId(X); err != nil {
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return nil, err
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}
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if err := render.CreateGlyphSetChecked(X, tr.gsid, rgbFormat).
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Check(); err != nil {
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return nil, err
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}
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tr.buf = image.NewRGBA(image.Rect(
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+tr.bounds.Min.X.Floor(),
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-tr.bounds.Min.Y.Floor(),
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+tr.bounds.Max.X.Ceil(),
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-tr.bounds.Max.Y.Ceil(),
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))
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return tr, nil
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}
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func (tr *textRenderer) addRune(r rune) bool {
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dr, mask, maskp, advance, ok := tr.face.Glyph(
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fixed.P(0, 0) /* subpixel destination location */, r)
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if !ok {
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return false
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}
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for i := 0; i < len(tr.buf.Pix); i++ {
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tr.buf.Pix[i] = 0
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}
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// Copying, since there are absolutely no guarantees.
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draw.Draw(tr.buf, dr, mask, maskp, draw.Src)
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_ = render.AddGlyphs(tr.X, tr.gsid, 1, []uint32{uint32(r)},
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[]render.Glyphinfo{{
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Width: uint16(tr.buf.Rect.Size().X),
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Height: uint16(tr.buf.Rect.Size().Y),
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X: int16(-tr.bounds.Min.X.Floor()),
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Y: int16(+tr.bounds.Max.Y.Ceil()),
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XOff: int16(advance.Ceil()),
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YOff: int16(0),
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}}, []byte(tr.buf.Pix))
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return true
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}
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func (tr *textRenderer) render(src, dst render.Picture,
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srcX, srcY, destX, destY int16, text string) xgbCookie {
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// XXX: You're really supposed to handle tabs differently from this.
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text = strings.Replace(text, "\t", " ", -1)
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for _, r := range text {
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if !tr.loaded[r] {
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tr.addRune(r)
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tr.loaded[r] = true
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}
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}
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return compositeString(tr.X, render.PictOpOver, src, dst,
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0 /* TODO: mask Pictureformat? */, tr.gsid,
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srcX, srcY, destX, destY, text)
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}
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const (
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ksEscape = 0xff1b
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ksUp = 0xff52
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ksDown = 0xff54
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ksPageUp = 0xff55
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ksPageDown = 0xff56
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ksModeSwitch = 0xff7e
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)
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type keyMapper struct {
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X *xgb.Conn
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setup *xproto.SetupInfo
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mapping *xproto.GetKeyboardMappingReply
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modeSwitchMask uint16
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}
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func newKeyMapper(X *xgb.Conn) (*keyMapper, error) {
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m := &keyMapper{X: X, setup: xproto.Setup(X)}
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if err := m.update(); err != nil {
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return nil, err
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}
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return m, nil
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}
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func (km *keyMapper) update() error {
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var err error
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km.mapping, err = xproto.GetKeyboardMapping(km.X, km.setup.MinKeycode,
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byte(km.setup.MaxKeycode-km.setup.MinKeycode+1)).Reply()
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if err != nil {
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return err
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}
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km.modeSwitchMask = 0
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// The order is "Shift, Lock, Control, Mod1, Mod2, Mod3, Mod4, and Mod5."
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mm, err := xproto.GetModifierMapping(km.X).Reply()
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if err != nil {
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return err
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}
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perMod := int(mm.KeycodesPerModifier)
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perKc := int(km.mapping.KeysymsPerKeycode)
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for mod := 0; mod < 8; mod++ {
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for _, kc := range mm.Keycodes[mod*perMod : (mod+1)*perMod] {
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if kc == 0 {
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continue
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}
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k := int(kc - km.setup.MinKeycode)
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for _, ks := range km.mapping.Keysyms[k*perKc : (k+1)*perKc] {
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if ks == ksModeSwitch {
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km.modeSwitchMask |= 1 << uint(mod)
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}
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}
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}
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}
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return nil
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}
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func (km *keyMapper) decode(e xproto.KeyPressEvent) (result xproto.Keysym) {
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step := int(km.mapping.KeysymsPerKeycode)
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from := int(e.Detail-km.setup.MinKeycode) * step
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ks := km.mapping.Keysyms[from : from+step]
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// Strip trailing NoSymbol entries.
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for len(ks) > 0 && ks[len(ks)-1] == 0 {
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ks = ks[:len(ks)-1]
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}
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// Expand back to at least 4.
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switch {
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case len(ks) == 1:
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ks = append(ks, 0, ks[0], 0)
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case len(ks) == 2:
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ks = append(ks, ks[0], ks[1])
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case len(ks) == 3:
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ks = append(ks, 0)
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}
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// Other silly expansion rules, only applied to basic ASCII since we
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// don't have translation tables to Unicode here for brevity.
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if ks[1] == 0 {
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ks[1] = ks[0]
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if ks[0] >= 'A' && ks[0] <= 'Z' ||
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ks[0] >= 'a' && ks[0] <= 'z' {
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ks[0] = ks[0] | 32
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ks[1] = ks[0] &^ 32
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}
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}
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if ks[3] == 0 {
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ks[3] = ks[2]
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if ks[2] >= 'A' && ks[2] <= 'Z' ||
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ks[2] >= 'a' && ks[2] <= 'z' {
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ks[2] = ks[2] | 32
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ks[3] = ks[2] &^ 32
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}
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}
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offset := 0
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if e.State&km.modeSwitchMask != 0 {
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offset += 2
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}
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shift := e.State&xproto.ModMaskShift != 0
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lock := e.State&xproto.ModMaskLock != 0
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switch {
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case !shift && !lock:
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result = ks[offset+0]
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case !shift && lock:
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if ks[offset+0] >= 'a' && ks[offset+0] <= 'z' {
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result = ks[offset+1]
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} else {
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result = ks[offset+0]
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}
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case shift && lock:
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if ks[offset+1] >= 'a' && ks[offset+1] <= 'z' {
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result = ks[offset+1] &^ 32
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} else {
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result = ks[offset+1]
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}
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case shift:
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result = ks[offset+1]
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}
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return
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}
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func main() {
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if len(os.Args) < 2 {
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log.Fatalln("no filename given")
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}
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text, err := ioutil.ReadFile(os.Args[1])
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if err != nil {
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log.Fatalln(err)
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}
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lines := strings.Split(string(text), "\n")
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X, err := xgb.NewConn()
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if err != nil {
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log.Fatalln(err)
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}
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if err := render.Init(X); err != nil {
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log.Fatalln(err)
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}
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setup := xproto.Setup(X)
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screen := setup.DefaultScreen(X)
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visual, depth := screen.RootVisual, screen.RootDepth
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// TODO: We should check that we find it, though we don't /need/ alpha here,
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// it's just a minor improvement--affects the backpixel value.
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for _, i := range screen.AllowedDepths {
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// TODO: Could/should check other parameters.
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for _, v := range i.Visuals {
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if i.Depth == 32 && v.Class == xproto.VisualClassTrueColor {
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visual, depth = v.VisualId, i.Depth
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break
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}
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}
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}
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mid, err := xproto.NewColormapId(X)
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if err != nil {
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log.Fatalln(err)
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}
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_ = xproto.CreateColormap(
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X, xproto.ColormapAllocNone, mid, screen.Root, visual)
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wid, err := xproto.NewWindowId(X)
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if err != nil {
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log.Fatalln(err)
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}
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// Border pixel and colormap are required when depth differs from parent.
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_ = xproto.CreateWindow(X, depth, wid, screen.Root,
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0, 0, 500, 500, 0, xproto.WindowClassInputOutput,
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visual, xproto.CwBackPixel|xproto.CwBorderPixel|xproto.CwEventMask|
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xproto.CwColormap, []uint32{0xf0f0f0f0, 0,
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xproto.EventMaskStructureNotify | xproto.EventMaskKeyPress |
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/* KeymapNotify */ xproto.EventMaskKeymapState |
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xproto.EventMaskExposure | xproto.EventMaskButtonPress,
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uint32(mid)})
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title := []byte("Viewer")
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_ = xproto.ChangeProperty(X, xproto.PropModeReplace, wid, xproto.AtomWmName,
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xproto.AtomString, 8, uint32(len(title)), title)
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_ = xproto.MapWindow(X, wid)
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pformats, err := render.QueryPictFormats(X).Reply()
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if err != nil {
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log.Fatalln(err)
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}
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// Similar to XRenderFindVisualFormat.
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// The DefaultScreen is almost certain to be zero.
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var pformat render.Pictformat
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for _, pd := range pformats.Screens[X.DefaultScreen].Depths {
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// This check seems to be slightly extraneous.
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if pd.Depth != depth {
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continue
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}
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for _, pv := range pd.Visuals {
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if pv.Visual == visual {
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pformat = pv.Format
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}
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}
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}
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pid, err := render.NewPictureId(X)
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if err != nil {
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log.Fatalln(err)
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}
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render.CreatePicture(X, pid, xproto.Drawable(wid), pformat, 0, []uint32{})
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blackid, err := render.NewPictureId(X)
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if err != nil {
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log.Fatalln(err)
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}
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_ = render.CreateSolidFill(X, blackid, render.Color{Alpha: 0xffff})
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tr, err := newTextRenderer(X, goregular.TTF, &truetype.Options{
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Size: 10,
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DPI: float64(screen.WidthInPixels) /
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float64(screen.WidthInMillimeters) * 25.4,
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Hinting: font.HintingFull,
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})
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if err != nil {
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log.Fatalln(err)
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}
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scroll := 0 // index of the top line
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var w, h uint16
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redraw := func() {
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y, ascent, step := 5, tr.bounds.Max.Y.Ceil(),
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tr.bounds.Max.Y.Ceil()-tr.bounds.Min.Y.Floor()
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for _, line := range lines[scroll:] {
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if uint16(y) >= h {
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break
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}
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_ = tr.render(blackid, pid, 0, 0, 5, int16(y+ascent), line)
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y += step
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}
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vis := float64(h-10) / float64(step)
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if vis < float64(len(lines)) {
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length := float64(step) * (vis + 1) * vis / float64(len(lines))
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start := float64(step) * float64(scroll) * vis / float64(len(lines))
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_ = render.FillRectangles(X, render.PictOpSrc, pid,
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render.Color{Alpha: 0xffff}, []xproto.Rectangle{{
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X: int16(w - 15), Y: int16(start),
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Width: 15, Height: uint16(length + 10)}})
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}
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}
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km, err := newKeyMapper(X)
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if err != nil {
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log.Fatalln(err)
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}
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for {
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ev, xerr := X.WaitForEvent()
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if xerr != nil {
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log.Printf("Error: %s\n", xerr)
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return
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}
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if ev == nil {
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return
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}
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switch e := ev.(type) {
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case xproto.UnmapNotifyEvent:
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return
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case xproto.ConfigureNotifyEvent:
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w, h = e.Width, e.Height
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case xproto.MappingNotifyEvent:
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_ = km.update()
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case xproto.KeyPressEvent:
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_ = xproto.ClearArea(X, true /* ExposeEvent */, wid, 0, 0, w, h)
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const pageJump = 40
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switch km.decode(e) {
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case ksEscape:
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return
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case ksUp:
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if scroll >= 1 {
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scroll--
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}
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case ksDown:
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if scroll+1 < len(lines) {
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scroll++
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}
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case ksPageUp:
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if scroll >= pageJump {
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scroll -= pageJump
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}
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case ksPageDown:
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if scroll+pageJump < len(lines) {
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scroll += pageJump
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}
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}
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case xproto.ButtonPressEvent:
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_ = xproto.ClearArea(X, true /* ExposeEvent */, wid, 0, 0, w, h)
|
|
|
|
switch e.Detail {
|
|
case xproto.ButtonIndex4:
|
|
if scroll > 0 {
|
|
scroll--
|
|
}
|
|
case xproto.ButtonIndex5:
|
|
if scroll+1 < len(lines) {
|
|
scroll++
|
|
}
|
|
}
|
|
|
|
case xproto.ExposeEvent:
|
|
// FIXME: The window's context haven't necessarily been destroyed.
|
|
if e.Count == 0 {
|
|
redraw()
|
|
}
|
|
}
|
|
}
|
|
}
|