package main import ( "fmt" ) // BaseTypeMap is a map from X base types to Go types. // X base types should correspond to the smallest set of X types // that can be used to rewrite ALL X types in terms of Go types. // That is, if you remove any of the following types, at least one // XML protocol description will produce an invalid Go program. // The types on the left *never* show themselves in the source. var BaseTypeMap = map[string]string{ "CARD8": "byte", "CARD16": "uint16", "CARD32": "uint32", "INT8": "int8", "INT16": "int16", "INT32": "int32", "BYTE": "byte", "BOOL": "bool", "float": "float64", "double": "float64", "char": "byte", "void": "byte", } // BaseTypeSizes should have precisely the same keys as in BaseTypeMap, // and the values should correspond to the size of the type in bytes. var BaseTypeSizes = map[string]uint{ "CARD8": 1, "CARD16": 2, "CARD32": 4, "INT8": 1, "INT16": 2, "INT32": 4, "BYTE": 1, "BOOL": 1, "float": 4, "double": 8, "char": 1, "void": 1, // Id is a special type used to determine the size of all Xid types. // "Id" is not actually written in the source. "Id": 4, } // TypeMap is a map from types in the XML to type names that is used // in the functions that follow. Basically, every occurrence of the key // type is replaced with the value type. var TypeMap = map[string]string{ "VISUALTYPE": "VisualInfo", "DEPTH": "DepthInfo", "SCREEN": "ScreenInfo", "Setup": "SetupInfo", } // NameMap is the same as TypeMap, but for names. var NameMap = map[string]string{} // Reading, writing and defining... // Base types func (b *Base) Define(c *Context) { c.Putln("// Skipping definition for base type '%s'", SrcName(c.protocol, b.XmlName())) c.Putln("") } // Enum types func (enum *Enum) Define(c *Context) { c.Putln("const (") for _, item := range enum.Items { c.Putln("%s%s = %d", enum.SrcName(), item.srcName, item.Expr.Eval()) } c.Putln(")") c.Putln("") } // Resource types func (res *Resource) Define(c *Context) { c.Putln("type %s uint32", res.SrcName()) c.Putln("") c.Putln("func New%sId(c *xgb.Conn) (%s, error) {", res.SrcName(), res.SrcName()) c.Putln("id, err := c.NewId()") c.Putln("if err != nil {") c.Putln("return 0, err") c.Putln("}") c.Putln("return %s(id), nil", res.SrcName()) c.Putln("}") c.Putln("") } // TypeDef types func (td *TypeDef) Define(c *Context) { c.Putln("type %s %s", td.srcName, td.Old.SrcName()) c.Putln("") } // Field definitions, reads and writes. // Pad fields func (f *PadField) Define(c *Context) { if f.Align > 0 { c.Putln("// alignment gap to multiple of %d", f.Align) } else { c.Putln("// padding: %d bytes", f.Bytes) } } func (f *PadField) Read(c *Context, prefix string) { if f.Align > 0 { c.Putln("b = (b + %d) & ^%d // alignment gap", f.Align-1, f.Align-1) } else { c.Putln("b += %s // padding", f.Size()) } } func (f *PadField) Write(c *Context, prefix string) { if f.Align > 0 { c.Putln("b = (b + %d) & ^%d // alignment gap", f.Align-1, f.Align-1) } else { c.Putln("b += %s // padding", f.Size()) } } // Local fields func (f *LocalField) Define(c *Context) { c.Putln("// local field: %s %s", f.SrcName(), f.Type.SrcName()) panic("unreachable") } func (f *LocalField) Read(c *Context, prefix string) { c.Putln("// reading local field: %s (%s) :: %s", f.SrcName(), f.Size(), f.Type.SrcName()) panic("unreachable") } func (f *LocalField) Write(c *Context, prefix string) { c.Putln("// skip writing local field: %s (%s) :: %s", f.SrcName(), f.Size(), f.Type.SrcName()) } // Expr fields func (f *ExprField) Define(c *Context) { c.Putln("// expression field: %s %s (%s)", f.SrcName(), f.Type.SrcName(), f.Expr) panic("unreachable") } func (f *ExprField) Read(c *Context, prefix string) { c.Putln("// reading expression field: %s (%s) (%s) :: %s", f.SrcName(), f.Size(), f.Expr, f.Type.SrcName()) panic("unreachable") } func (f *ExprField) Write(c *Context, prefix string) { // Special case for bools, grrr. if f.Type.SrcName() == "bool" { c.Putln("buf[b] = byte(%s)", f.Expr.Reduce(prefix)) c.Putln("b += 1") } else { WriteSimpleSingleField(c, f.Expr.Reduce(prefix), f.Type) } } // Value field func (f *ValueField) Define(c *Context) { c.Putln("%s %s", f.MaskName, f.SrcType()) c.Putln("%s []uint32", f.ListName) } func (f *ValueField) Read(c *Context, prefix string) { ReadSimpleSingleField(c, fmt.Sprintf("%s%s", prefix, f.MaskName), f.MaskType) c.Putln("") c.Putln("%s%s = make([]uint32, %s)", prefix, f.ListName, f.ListLength().Reduce(prefix)) c.Putln("for i := 0; i < %s; i++ {", f.ListLength().Reduce(prefix)) c.Putln("%s%s[i] = xgb.Get32(buf[b:])", prefix, f.ListName) c.Putln("b += 4") c.Putln("}") c.Putln("b = xgb.Pad(b)") } func (f *ValueField) Write(c *Context, prefix string) { WriteSimpleSingleField(c, fmt.Sprintf("%s%s", prefix, f.MaskName), f.MaskType) c.Putln("for i := 0; i < %s; i++ {", f.ListLength().Reduce(prefix)) c.Putln("xgb.Put32(buf[b:], %s%s[i])", prefix, f.ListName) c.Putln("b += 4") c.Putln("}") c.Putln("b = xgb.Pad(b)") } // Switch field func (f *SwitchField) Define(c *Context) { c.Putln("%s []uint32", f.Name) } func (f *SwitchField) Read(c *Context, prefix string) { c.Putln("") c.Putln("%s%s = make([]uint32, %s)", prefix, f.Name, f.ListLength().Reduce(prefix)) c.Putln("for i := 0; i < %s; i++ {", f.ListLength().Reduce(prefix)) c.Putln("%s%s[i] = xgb.Get32(buf[b:])", prefix, f.Name) c.Putln("b += 4") c.Putln("}") c.Putln("b = xgb.Pad(b)") } func (f *SwitchField) Write(c *Context, prefix string) { c.Putln("for i := 0; i < %s; i++ {", f.ListLength().Reduce(prefix)) c.Putln("xgb.Put32(buf[b:], %s%s[i])", prefix, f.Name) c.Putln("b += 4") c.Putln("}") c.Putln("b = xgb.Pad(b)") }