When writing, don't pad the length of bytes produced from inner

structs/unions. Each type should take care of its own padding.

Close #14.
This commit is contained in:
Andrew Gallant
2013-12-28 09:33:09 -05:00
committed by Přemysl Janouch
parent f0385db3a7
commit 2dc9914b5e
10 changed files with 57 additions and 57 deletions

View File

@@ -194,7 +194,7 @@ func (v ClientIdValue) Bytes() []byte {
{
structBytes := v.Spec.Bytes()
copy(buf[b:], structBytes)
b += xgb.Pad(len(structBytes))
b += len(structBytes)
}
xgb.Put32(buf[b:], v.Length)
@@ -328,7 +328,7 @@ func (v ResourceSizeSpec) Bytes() []byte {
{
structBytes := v.Spec.Bytes()
copy(buf[b:], structBytes)
b += xgb.Pad(len(structBytes))
b += len(structBytes)
}
xgb.Put32(buf[b:], v.Bytes)
@@ -395,7 +395,7 @@ func (v ResourceSizeValue) Bytes() []byte {
{
structBytes := v.Size.Bytes()
copy(buf[b:], structBytes)
b += xgb.Pad(len(structBytes))
b += len(structBytes)
}
xgb.Put32(buf[b:], v.NumCrossReferences)