xgb-window: add a basic xgb demo
Demonstrating RGBA visuals and direct pixel values.
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										133
									
								
								prototypes/xgb-window.go
									
									
									
									
									
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										133
									
								
								prototypes/xgb-window.go
									
									
									
									
									
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package main
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import (
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	"github.com/BurntSushi/xgb"
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	"github.com/BurntSushi/xgb/xproto"
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	"log"
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	"math/rand"
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)
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func main() {
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	X, err := xgb.NewConn()
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	if err != nil {
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		log.Fatalln(err)
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	}
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	setup := xproto.Setup(X)
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	screen := setup.DefaultScreen(X)
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	var visual xproto.Visualid
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	var depth byte
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	for _, i := range screen.AllowedDepths {
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		if i.Depth == 32 {
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			// TODO: Could/should check other parameters.
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			for _, v := range i.Visuals {
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				if v.Class == xproto.VisualClassTrueColor {
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					visual = v.VisualId
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					depth = i.Depth
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					break
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				}
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			}
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		}
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	}
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	if visual == 0 {
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		log.Fatalln("cannot find an RGBA TrueColor visual")
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	}
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	mid, err := xproto.NewColormapId(X)
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	if err != nil {
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		log.Fatalln(err)
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	}
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	_ = xproto.CreateColormap(
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		X, xproto.ColormapAllocNone, mid, screen.Root, visual)
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	wid, err := xproto.NewWindowId(X)
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	if err != nil {
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		log.Fatalln(err)
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	}
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	// Border pixel and colormap are required when depth differs from parent.
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	_ = xproto.CreateWindow(X, depth, wid, screen.Root,
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		0, 0, 500, 500, 0, xproto.WindowClassInputOutput,
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		visual, xproto.CwBorderPixel|xproto.CwColormap,
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		[]uint32{0, uint32(mid)})
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	// This could be included in CreateWindow parameters.
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	_ = xproto.ChangeWindowAttributes(X, wid,
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		xproto.CwBackPixel|xproto.CwEventMask, []uint32{0x80808080,
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			xproto.EventMaskStructureNotify | xproto.EventMaskKeyPress |
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				xproto.EventMaskExposure})
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	title := "Gradient"
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	_ = xproto.ChangeProperty(X, xproto.PropModeReplace, wid, xproto.AtomWmName,
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		xproto.AtomString, 8, uint32(len(title)), []byte(title))
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	_ = xproto.MapWindow(X, wid)
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	cid, err := xproto.NewGcontextId(X)
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	if err != nil {
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		log.Fatalln(err)
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	}
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	_ = xproto.CreateGC(X, cid, xproto.Drawable(wid),
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		xproto.GcGraphicsExposures, []uint32{0})
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	var w, h uint16
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	var start, end uint32 = 0xabcdef, 0x32ab54
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	gradient := func() {
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		ra, ga, ba := (start>>16)&0xff, (start>>8)&0xff, start&0xff
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		rb, gb, bb := (end>>16)&0xff, (end>>8)&0xff, end&0xff
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		var low, high uint16 = 50, h - 50
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		if high > h {
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			return
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		}
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		for y := low; y < high; y++ {
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			ratio := float64(y-low) / (float64(high) - float64(low))
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			iratio := 1 - ratio
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			rR := uint32(ratio*float64(ra)+iratio*float64(rb)) & 0xff
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			gG := uint32(ratio*float64(ga)+iratio*float64(gb)) & 0xff
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			bB := uint32(ratio*float64(ba)+iratio*float64(bb)) & 0xff
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			_ = xproto.ChangeGC(X, cid, xproto.GcForeground,
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				[]uint32{0xff000000 | rR<<16 | gG<<8 | bB})
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			_ = xproto.PolyLine(X, xproto.CoordModeOrigin, xproto.Drawable(wid),
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				cid, []xproto.Point{
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					{X: 50, Y: int16(y)},
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					{X: int16(w - 50), Y: int16(y)},
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				})
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		}
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	}
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	for {
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		ev, xerr := X.WaitForEvent()
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		if xerr != nil {
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			log.Printf("Error: %s\n", xerr)
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			return
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		}
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		if ev == nil {
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			return
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		}
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		log.Printf("Event: %s\n", ev)
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		switch e := ev.(type) {
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		case xproto.UnmapNotifyEvent:
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			return
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		case xproto.ConfigureNotifyEvent:
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			w, h = e.Width, e.Height
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		case xproto.KeyPressEvent:
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			start = rand.Uint32() & 0xffffff
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			end = rand.Uint32() & 0xffffff
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			gradient()
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		case xproto.ExposeEvent:
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			gradient()
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		}
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	}
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}
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