diff --git a/prototypes/xgb-xrender.go b/prototypes/xgb-xrender.go index 75bf62e..ad768b7 100644 --- a/prototypes/xgb-xrender.go +++ b/prototypes/xgb-xrender.go @@ -1,10 +1,18 @@ package main +// We could also easily use x/image/font/basicfont to load some glyphs into X, +// relying on the fact that it is a vertical array of A8 masks. Though it only +// supports ASCII and has but one size. Best just make a custom BDF loader, +// those fonts have larger coverages and we would be in control. Though again, +// they don't seem to be capable of antialiasing. + import ( "fmt" "github.com/BurntSushi/xgb" "github.com/BurntSushi/xgb/render" "github.com/BurntSushi/xgb/xproto" + // golang.org/x/image/font/opentype cannot render yet but the API is + // more or less the same. "github.com/golang/freetype" "github.com/golang/freetype/truetype" "golang.org/x/image/font"