Slightly optimize SVG loading
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@ -407,6 +407,11 @@ prescale_page(FivView *self)
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// TODO(p): Restart the animation. No vector formats currently animate.
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// TODO(p): Restart the animation. No vector formats currently animate.
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g_return_if_fail(!self->frame_update_connection);
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g_return_if_fail(!self->frame_update_connection);
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// Optimization, taking into account the workaround in set_scale().
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if (!self->page_scaled &&
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(self->scale == 1 || self->scale == 0.999999999999999))
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return;
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// If it fails, the previous frame pointer may become invalid.
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// If it fails, the previous frame pointer may become invalid.
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g_clear_pointer(&self->page_scaled, fiv_io_image_unref);
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g_clear_pointer(&self->page_scaled, fiv_io_image_unref);
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self->frame = self->page_scaled = closure->render(closure,
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self->frame = self->page_scaled = closure->render(closure,
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@ -886,6 +891,10 @@ switch_page(FivView *self, FivIoImage *page)
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{
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{
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g_clear_pointer(&self->page_scaled, fiv_io_image_unref);
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g_clear_pointer(&self->page_scaled, fiv_io_image_unref);
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self->frame = self->page = page;
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self->frame = self->page = page;
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// XXX: When self->scale_to_fit is in effect,
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// this uses an old value that may no longer be appropriate,
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// resulting in wasted effort.
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prescale_page(self);
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prescale_page(self);
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if (!self->page ||
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if (!self->page ||
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