Fix loading huge JPEGs
They fell back to gdk-pixbuf, then misrendered in the thumbnailer, and crashed the program when loaded directly. The second best we can do is scale them down, right after tiling, which is a complex feature to add.
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@@ -163,6 +163,15 @@ adjust_thumbnail(cairo_surface_t *thumbnail, double row_height)
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cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE);
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cairo_paint(cr);
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// Note that this doesn't get triggered with oversize input surfaces,
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// even though nothing will be rendered.
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if (cairo_surface_status(thumbnail) != CAIRO_STATUS_SUCCESS ||
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cairo_surface_status(scaled) != CAIRO_STATUS_SUCCESS ||
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cairo_pattern_status(pattern) != CAIRO_STATUS_SUCCESS ||
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cairo_status(cr) != CAIRO_STATUS_SUCCESS)
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g_warning("thumbnail scaling failed");
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cairo_destroy(cr);
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return scaled;
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}
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