Add very basic SVG support
We need to refactor, so that SVGs are pre-rendered on each change of scaling by librsvg directly, because some elements may be rasterized. It would be best to also support building against resvg.
This commit is contained in:
@@ -1,2 +1,4 @@
|
||||
option('libraw', type : 'feature', value : 'auto',
|
||||
description : 'Build with RAW support, requires LibRaw')
|
||||
option('librsvg', type : 'feature', value : 'auto',
|
||||
description : 'Build with SVG support, requires librsvg')
|
||||
|
||||
Reference in New Issue
Block a user