Hello world works

This commit is contained in:
Přemysl Eric Janouch 2017-05-18 19:47:10 +02:00
parent 3ecceb8902
commit 5963b99c3e
Signed by: p
GPG Key ID: B715679E3A361BE6
2 changed files with 178 additions and 78 deletions

View File

@ -1,4 +1,4 @@
CFLAGS = -std=gnu99 -Wall
CFLAGS = -std=gnu99 -Wall -Wextra -ggdb
all: ell
ell: ell.c
$(CC) $(CFLAGS) $< -o $@

242
ell.c
View File

@ -644,7 +644,7 @@ parse (const char *s, size_t len, char **e) {
// --- Runtime -----------------------------------------------------------------
struct context;
typedef bool (*handler_fn) (struct context *);
typedef bool (*handler_fn) (struct context *, struct item *, struct item **);
struct native_fn {
struct native_fn *next; ///< The next link in the chain
@ -696,6 +696,42 @@ context_free (struct context *ctx) {
free (ctx->error);
}
static struct item *
get (struct context *ctx, const char *name) {
for (struct item *iter = ctx->variables; iter; iter = iter->next)
if (!strcmp (iter->head->value, name))
return iter->head->next;
return NULL;
}
// FIXME: cloning and removing
static bool
set (struct context *ctx, const char *name, struct item *value) {
struct item *iter, *key = NULL, *pair = NULL;
for (iter = ctx->variables; iter; iter = iter->next)
if (!strcmp (iter->head->value, name))
break;
if (iter) {
item_free (iter->head->next);
iter->head->next = value;
return true;
}
if ((key = new_string (name, strlen (name)))
&& (pair = new_list (NULL))) {
(pair->head = key)->next = value;
pair->next = ctx->variables;
ctx->variables = pair;
return true;
} else {
item_free_list (key);
item_free_list (pair);
ctx->memory_failure = true;
return false;
}
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
static bool
set_error (struct context *ctx, const char *format, ...) {
free (ctx->error);
@ -710,48 +746,106 @@ set_error (struct context *ctx, const char *format, ...) {
return false;
}
static struct item *
var (struct context *ctx, const char *name) {
for (struct item *iter = ctx->variables; iter; iter = iter->next)
if (!strcmp (iter->head->value, name))
return iter->head->next;
return NULL;
}
static void
set (struct context *ctx, const char *name, struct item *value) {
for (struct item *iter = ctx->variables; iter; iter = iter->next)
if (!strcmp (iter->head->value, name)) {
item_free (iter->head->next);
iter->head->next = value;
return;
}
struct item *key = new_string (name, strlen (name));
key->next = value;
struct item *pair = new_list (key);
pair->next = ctx->variables;
ctx->variables = pair;
}
static struct item *execute (struct context *, struct item *);
static bool
call_function (struct context *ctx, const char *name) {
struct item *body = var (ctx, name);
if (!body) {
rename_arguments (struct context *ctx, struct item *names) {
size_t i = 0;
for (; names; names = names->next) {
char buf[64];
(void) snprintf (buf, sizeof buf, "%zu", i++);
struct item *value = get (ctx, buf);
if (names->type != ITEM_STRING)
continue;
if (value)
set (ctx, names->value, new_clone (value));
else
set (ctx, names->value, NULL);
}
return true;
}
static bool execute (struct context *ctx, struct item *body, struct item **);
// TODO: we should probably maintain arguments in a separate list,
// either that or at least remember the count so that we can reset them
static bool
execute_statement
(struct context *ctx, struct item *statement, struct item **result) {
if (statement->type == ITEM_STRING) {
if ((*result = new_clone (statement)))
return true;
ctx->memory_failure = true;
return false;
}
// XXX: should this ever happen and what are the consequences?
// Shouldn't we rather clone the empty list?
struct item *body;
if (!(body = statement->head))
return true;
const char *name = "(anonymous)";
if (body->type == ITEM_STRING) {
name = body->value;
if (!strcmp (name, "quote")) {
if ((*result = new_clone_list (body->next)))
return true;
ctx->memory_failure = true;
return false;
}
if (!strcmp (name, "arg"))
return rename_arguments (ctx, body->next);
if (!(body = get (ctx, body->value))) {
struct native_fn *fn;
for (fn = g_native; fn; fn = fn->next)
if (!strcmp (name, fn->name))
break;
if (!fn)
return set_error (ctx, "unknown function: %s", name);
if (fn->handler (ctx))
struct item *args = NULL, **tail = &args;
for (struct item *arg = statement->head->next;
arg; arg = arg->next) {
struct item *evaluated = NULL;
if (!execute_statement (ctx, arg, &evaluated))
return false;
if (evaluated) {
item_free_list (evaluated->next);
evaluated->next = NULL;
*tail = evaluated;
tail = &evaluated->next;
}
}
bool ok = fn->handler (ctx, args, result);
item_free_list (args);
if (ok)
return true;
} else if (body->type == ITEM_STRING) {
return set_error (ctx, "strings aren't callable: %s", name);
} else if (execute (ctx, body))
goto error;
}
}
// Recursion could be pretty fatal, let's not do that
if (body->type == ITEM_STRING)
return new_clone (body);
size_t i = 0;
for (struct item *arg = statement->head->next; arg; arg = arg->next) {
struct item *evaluated = NULL;
if (!execute_statement (ctx, arg, &evaluated))
return false;
item_free_list (evaluated->next);
evaluated->next = NULL;
char buf[64];
(void) snprintf (buf, sizeof buf, "%zu", i++);
set (ctx, buf, evaluated);
}
if (execute (ctx, body->head, result))
return true;
error:
// In this case, `error' is NULL
if (ctx->memory_failure)
return false;
@ -764,55 +858,32 @@ call_function (struct context *ctx, const char *name) {
return false;
}
static struct item *execute (struct context *ctx, struct item *script);
static struct item *
execute_one (struct context *ctx, struct item *statement) {
if (!statement->head)
return NULL;
struct item *fn = statement->head->head;
if (statement->head->type == ITEM_STRING) {
if (!strcmp (statement->head->value, "quote")) {
return statement->head->next;
} else if (!strcmp (statement->head->value, "arg")) {
// TODO: rename \d+ variables to arguments
} else {
// TODO: resolve the string
fn = NULL;
}
}
// TODO: assign the rest of items to variables
return execute (ctx, fn);
}
// Execute a block and return whatever the last statement returned
static struct item *
execute (struct context *ctx, struct item *script) {
struct item *result = NULL;
for (; script; script = script->next) {
assert (script->type == ITEM_LIST);
item_free_list (result);
result = execute_one (ctx, script);
static bool
execute (struct context *ctx, struct item *body, struct item **result) {
for (; body; body = body->next) {
item_free_list (*result);
*result = NULL;
if (!execute_statement (ctx, body, result))
return false;
}
return result;
return true;
}
// --- Runtime library ---------------------------------------------------------
#define defn(name) static bool name (struct context *ctx)
#define defn(name) static bool name \
(struct context *ctx, struct item *args, struct item **result)
static bool
init_runtime_library_scripts (struct context *ctx) {
bool ok = true;
// It's much cheaper (and more fun) to define functions in terms of other
// ones. The "unit tests" serve a secondary purpose of showing the usage.
struct {
const char *name; ///< Name of the function
const char *definition; ///< The defining script
} functions[] = {
{ "greet", "arg _name\n" "print (.. 'hello ' (.. @_name))" },
{ "greet", "arg _name\n" "print (.. 'hello ' @_name '\\n')" },
};
for (size_t i = 0; i < N_ELEMENTS (functions); i++) {
@ -830,9 +901,25 @@ init_runtime_library_scripts (struct context *ctx) {
return ok;
}
defn (fn_set) {
struct item *name = args;
if (!name || name->type != ITEM_STRING)
return (void *) set_error (ctx, "first argument must be string");
struct item *value;
if ((value = name->next))
return set (ctx, name->value, value);
// FIXME: how do we represent a nil value here?
*result = get (ctx, name->value);
return true;
}
defn (fn_print) {
(void) result;
struct buffer buf = BUFFER_INITIALIZER;
struct item *item = var (ctx, "1");
struct item *item = args;
buffer_append (&buf, item->value, item->len);
buffer_append_c (&buf, '\0');
if (buf.memory_failure) {
@ -846,7 +933,17 @@ defn (fn_print) {
}
defn (fn_concatenate) {
// TODO: concatenate string arguments, error on list
// TODO: error on list
struct buffer buf = BUFFER_INITIALIZER;
for (; args; args = args->next)
buffer_append (&buf, args->value, args->len);
buffer_append_c (&buf, '\0');
if (buf.memory_failure) {
ctx->memory_failure = true;
return false;
}
*result = new_string (buf.s, buf.len);
free (buf.s);
return true;
}
@ -854,6 +951,7 @@ static bool
init_runtime_library (void)
{
return register_native ("..", fn_concatenate)
&& register_native ("set", fn_set)
&& register_native ("print", fn_print);
}
@ -871,7 +969,7 @@ free_runtime_library (void) {
int
main (int argc, char *argv[]) {
// TODO: load the entirety of stdin
const char *program = "print 'hello world\\n'";
const char *program = "greet 'world'";
char *e = NULL;
struct item *tree = parse (program, strlen (program), &e);
@ -887,7 +985,9 @@ main (int argc, char *argv[]) {
|| !init_runtime_library_scripts (&ctx))
printf ("%s\n", "runtime library initialization failed");
ctx.user_data = NULL;
item_free_list (execute (&ctx, tree));
struct item *result = NULL;
(void) execute (&ctx, tree->head, &result);
item_free_list (result);
item_free_list (tree);
const char *failure = NULL;