From 567c3d8dc28e99278b5db0edf53e93783e835fe9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?P=C5=99emysl=20Janouch?= Date: Sun, 21 May 2017 08:27:47 +0200 Subject: [PATCH] Fix missing argument values --- ell.c | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) diff --git a/ell.c b/ell.c index d925523..6becbe9 100755 --- a/ell.c +++ b/ell.c @@ -756,11 +756,12 @@ execute_args (struct context *ctx, struct item *args, struct item **res) { struct item *evaluated = NULL; if (!execute_statement (ctx, args, &evaluated)) return false; - if (evaluated) { - item_free_list (evaluated->next); - evaluated->next = NULL; - res = &(*res = evaluated)->next; - } + // Arguments should not evaporate, default to a nil value + if (!evaluated && !check (ctx, (evaluated = new_list (NULL)))) + return false; + item_free_list (evaluated->next); + evaluated->next = NULL; + res = &(*res = evaluated)->next; } return true; } @@ -806,8 +807,8 @@ execute_statement if (statement->type == ITEM_STRING) return check (ctx, (*result = new_clone (statement))); - // XXX: should this ever happen and what are the consequences? - // Shouldn't we rather clone the empty list? + // Executing a nil value results in no value. It's not very different from + // calling a block that returns no value--it's for our callers to resolve. struct item *body; if (!(body = statement->head)) return true;