Split native functions from non-native
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parent
44b97f61c1
commit
329f604204
216
ell.c
216
ell.c
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@ -643,6 +643,38 @@ parse (const char *s, size_t len, char **e) {
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// --- Runtime -----------------------------------------------------------------
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struct context;
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typedef bool (*handler_fn) (struct context *);
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struct native_fn {
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struct native_fn *next; ///< The next link in the chain
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handler_fn handler; ///< Internal C handler, or NULL
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char name[]; ///< The name of the function
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};
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struct native_fn *g_native; ///< Maps words to functions
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static bool
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register_native (const char *name, handler_fn handler) {
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struct native_fn *fn = NULL;
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for (fn = g_native; fn; fn = fn->next)
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if (!strcmp (fn->name, name))
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break;
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if (!fn) {
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if (!(fn = calloc (1, sizeof *fn + strlen (name) + 1)))
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return false;
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strcpy (fn->name, name);
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fn->next = g_native;
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g_native = fn;
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}
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fn->handler = handler;
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return true;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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struct context {
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struct item *variables; ///< List of variables
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@ -653,19 +685,6 @@ struct context {
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void *user_data; ///< User data
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};
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/// Internal handler for a function
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typedef bool (*handler_fn) (struct context *);
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struct fn {
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struct fn *next; ///< The next link in the chain
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handler_fn handler; ///< Internal C handler, or NULL
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struct item *script; ///< Alternatively runtime code
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char name[]; ///< The name of the function
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};
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struct fn *g_functions; ///< Maps words to functions
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static void
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context_init (struct context *ctx) {
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memset (ctx, 0, sizeof *ctx);
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@ -691,20 +710,46 @@ set_error (struct context *ctx, const char *format, ...) {
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return false;
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}
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static bool execute (struct context *, struct item *);
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static struct item *
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var (struct context *ctx, const char *name) {
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for (struct item *iter = ctx->variables; iter; iter = iter->next)
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if (!strcmp (iter->head->value, name))
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return iter->head->next;
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return NULL;
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}
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static void
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set (struct context *ctx, const char *name, struct item *value) {
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for (struct item *iter = ctx->variables; iter; iter = iter->next)
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if (!strcmp (iter->head->value, name)) {
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item_free (iter->head->next);
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iter->head->next = value;
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return;
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}
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struct item *key = new_string (name, strlen (name));
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key->next = value;
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struct item *pair = new_list (key);
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pair->next = ctx->variables;
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ctx->variables = pair;
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}
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static struct item *execute (struct context *, struct item *);
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static bool
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call_function (struct context *ctx, const char *name) {
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struct fn *iter;
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for (iter = g_functions; iter; iter = iter->next)
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if (!strcmp (name, iter->name))
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goto found;
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struct item *body = var (ctx, name);
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if (!body) {
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struct native_fn *fn;
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for (fn = g_native; fn; fn = fn->next)
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if (!strcmp (name, fn->name))
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break;
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if (!fn)
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return set_error (ctx, "unknown function: %s", name);
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found:
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if (iter->handler
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? iter->handler (ctx)
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: execute (ctx, iter->script))
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if (fn->handler (ctx))
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return true;
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} else if (body->type == ITEM_STRING) {
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return set_error (ctx, "strings aren't callable: %s", name);
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} else if (execute (ctx, body))
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return true;
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// In this case, `error' is NULL
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@ -719,64 +764,38 @@ found:
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return false;
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}
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static void
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free_function (struct fn *fn) {
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item_free_list (fn->script);
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free (fn);
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}
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static struct item *execute (struct context *ctx, struct item *script);
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static void
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unregister_function (const char *name) {
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for (struct fn **iter = &g_functions; *iter; iter = &(*iter)->next)
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if (!strcmp ((*iter)->name, name)) {
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struct fn *tmp = *iter;
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*iter = tmp->next;
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free_function (tmp);
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break;
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}
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}
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static struct fn *
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prepend_new_fn (const char *name) {
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struct fn *fn = calloc (1, sizeof *fn + strlen (name) + 1);
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if (!fn)
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static struct item *
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execute_one (struct context *ctx, struct item *statement) {
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if (!statement->head)
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return NULL;
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strcpy (fn->name, name);
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fn->next = g_functions;
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return g_functions = fn;
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}
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static bool
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register_handler (const char *name, handler_fn handler) {
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unregister_function (name);
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struct fn *fn = prepend_new_fn (name);
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if (!fn)
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return false;
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fn->handler = handler;
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return true;
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}
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static bool
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register_script (const char *name, struct item *script) {
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unregister_function (name);
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struct fn *fn = prepend_new_fn (name);
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if (!fn)
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return false;
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fn->script = script;
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return true;
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}
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static bool
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execute (struct context *ctx, struct item *script) {
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for (; script; script = script->next) {
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// TODO: this should be a list
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// -> if the first item is a STRING, resolve it
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// -> but handle special forms
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// -> assign the rest of the items to variables
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// -> recurse
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struct item *fn = statement->head->head;
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if (statement->head->type == ITEM_STRING) {
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if (!strcmp (statement->head->value, "quote")) {
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return statement->head->next;
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} else if (!strcmp (statement->head->value, "arg")) {
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// TODO: rename \d+ variables to arguments
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} else {
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// TODO: resolve the string
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fn = NULL;
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}
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return true;
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}
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// TODO: assign the rest of items to variables
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return execute (ctx, fn);
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}
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// Execute a block and return whatever the last statement returned
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static struct item *
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execute (struct context *ctx, struct item *script) {
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struct item *result = NULL;
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for (; script; script = script->next) {
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assert (script->type == ITEM_LIST);
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item_free_list (result);
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result = execute_one (ctx, script);
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}
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return result;
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}
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// --- Runtime library ---------------------------------------------------------
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@ -784,39 +803,33 @@ execute (struct context *ctx, struct item *script) {
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#define defn(name) static bool name (struct context *ctx)
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static bool
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init_runtime_library_scripts (void) {
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init_runtime_library_scripts (struct context *ctx) {
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bool ok = true;
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// It's much cheaper (and more fun) to define functions in terms of other
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// ones. The "unit tests" serve a secondary purpose of showing the usage.
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struct script {
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struct {
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const char *name; ///< Name of the function
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const char *definition; ///< The defining script
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} scripts[] = {
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} functions[] = {
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{ "greet", "arg _name\n" "print (.. 'hello ' (.. @_name))" },
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};
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for (size_t i = 0; i < N_ELEMENTS (scripts); i++) {
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for (size_t i = 0; i < N_ELEMENTS (functions); i++) {
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char *e = NULL;
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struct item *script = parse (scripts[i].definition,
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strlen (scripts[i].definition), &e);
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struct item *body = parse (functions[i].definition,
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strlen (functions[i].definition), &e);
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if (e) {
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printf ("error parsing internal script `%s': %s\n",
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scripts[i].definition, e);
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printf ("error parsing internal function `%s': %s\n",
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functions[i].definition, e);
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free (e);
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ok = false;
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} else
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ok &= register_script (scripts[i].name, script);
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set (ctx, functions[i].name, body);
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}
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return ok;
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}
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static struct item *
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var (struct context *ctx, const char *name) {
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// TODO: go through the "ctx->variables" list of lists and look for "name"
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return NULL;
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}
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defn (fn_print) {
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struct buffer buf = BUFFER_INITIALIZER;
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struct item *item = var (ctx, "1");
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@ -840,17 +853,16 @@ defn (fn_concatenate) {
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static bool
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init_runtime_library (void)
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{
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return register_handler ("..", fn_concatenate)
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&& register_handler ("print", fn_print)
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&& init_runtime_library_scripts ();
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return register_native ("..", fn_concatenate)
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&& register_native ("print", fn_print);
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}
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static void
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free_runtime_library (void) {
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struct fn *next, *iter;
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for (iter = g_functions; iter; iter = next) {
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struct native_fn *next, *iter;
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for (iter = g_native; iter; iter = next) {
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next = iter->next;
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free_function (iter);
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free (iter);
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}
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}
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@ -858,9 +870,6 @@ free_runtime_library (void) {
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int
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main (int argc, char *argv[]) {
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if (!init_runtime_library ())
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printf ("%s\n", "runtime library initialization failed");
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// TODO: load the entirety of stdin
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const char *program = "print 'hello world\\n'";
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struct context ctx;
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context_init (&ctx);
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if (!init_runtime_library ()
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|| !init_runtime_library_scripts (&ctx))
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printf ("%s\n", "runtime library initialization failed");
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ctx.user_data = NULL;
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execute (&ctx, tree);
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item_free_list (execute (&ctx, tree));
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item_free_list (tree);
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const char *failure = NULL;
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