wmstatus: nicer MPD player status chars
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5fdeaa3531
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@ -1532,12 +1532,14 @@ mpd_on_info_response (const struct mpd_response *response,
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const char *value;
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const char *value;
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if ((value = str_map_find (&map, "state")))
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if ((value = str_map_find (&map, "state")))
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{
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{
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// Unicode approximates since in proportional fonts ASCII looks ugly
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// and I don't want to depend on a particular font with player chars
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if (!strcmp (value, "stop"))
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if (!strcmp (value, "stop"))
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ctx->mpd_status = xstrdup ("MPD stopped");
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ctx->mpd_status = xstrdup ("MPD stopped");
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else if (!strcmp (value, "pause"))
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else if (!strcmp (value, "pause"))
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str_append (&s, "|| ");
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str_append (&s, "▯▯ " /* "|| " */);
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else
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else
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str_append (&s, "|> ");
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str_append (&s, "▷ " /* "|> " */);
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}
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}
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if ((value = str_map_find (&map, "title"))
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if ((value = str_map_find (&map, "title"))
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